60 dps* (*designs per second) As a former VJ, creating and live-performing motion graphics in clubs and for events and concerts since the early ´00s, I have developed an evergrowing passion for real-time & code based art. I love creating rules for games that play out visually - and then throw the dice. My works are either single frames taken from generative animations in which any frame only ever exists for 1/60th of a second or from applying similar rules to still images. Whatever the method is, each work is a slice through an endless yet limited sea of possibilities. Just like life.